[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"project-xr-systems-engineer-mwd-low-latency-streaming-remote":3,"similar-xr-systems-engineer-mwd-low-latency-streaming-remote":34},{"id":4,"slug":5,"title":6,"skills":7,"budget":20,"duration":21,"location":20,"onsitePercent":22,"contractType":23,"foundAt":24,"category":25,"description":29,"rawText":30,"language":31,"projectId":32,"sourceUrl":33},3461,"xr-systems-engineer-mwd-low-latency-streaming-remote","XR Systems Engineer (m\u002Fw\u002Fd) – Low-Latency Streaming REMOTE",[8,9,10,11,12,13,14,15,16,17,18,19],"C\u002FC++","Monado","OpenXR","GStreamer","Electric Maple","Remote Rendering","Vulkan","OpenGL","Hardware-Codecs","Zero-Copy","WebRTC","RTP",null,"asap bis 18.08.2026 + Option",0,"contracting","2026-05-18T15:01:05+00:00",{"id":26,"slug":27,"label":28},1,"software_dev","Software-Entwicklung","Spitzen-Expert:in für XR-Systemprogrammierung gesucht. Kernarchitektur, Runtimes und Video-Streaming-Infrastrukturen einer Low-Latency-Plattform vorantreiben. Fokus auf Monado-Komponenten, GStreamer-Pipelines und Remote Rendering.","XR Systems Engineer (m\u002Fw\u002Fd) – Low-Latency Streaming REMOTE\n\nProjektnummer: #9397\n\nRegion: remote\n\nZeitraum: asap bis 18.08.2026 + Option\n\nFür ein hochinnovatives Tech-Projekt suchen wir ab Mitte Mai eine:n Spitzen-Expert:in im Bereich der XR-Systemprogrammierung. In dieser Rolle sind Sie kein reiner Applikationsentwickler, sondern treiben die Kernarchitektur, Runtimes und Video-Streaming-Infrastrukturen einer Low-Latency-Plattform maßgeblich voran.\nECKDATEN ZUM PROJEKT:\nStart: ab sofort\nLaufzeit: bis 18.08.2026 (Verlängerung ist vorgesehen)\nEinsatzort: 100% Remote\nAuslastung: Vollzeit (100%)\nProjektsprache: Deutsch\n==================================================\nIHRE AUFGABEN:\nPlattform-Optimierung: Core-Entwicklung, Erweiterung und Performance-Optimierung für eine hochperformante Low-Latency-XR-Streaming-Plattform.\nRuntime-Entwicklung: Analyse und Optimierung von Monado-Komponenten (insb. Runtime, Compositor, Tracking, Swapchain, Timing und OpenXR-nahe Pfade).\nGStreamer-Infrastruktur: Entwicklung, Debugging und Optimierung von GStreamer-Pipelines und maßgeschneiderten Plugins. Fokus liegt hierbei auf Latenzreduktion, Buffer Handling, Caps Negotiation, Timestamps, Clocking und Hardware-Encoding\u002F-Decoding (Zero-Copy).\nRemote Rendering: Bewertung und Erweiterung von Electric-Maple-basierten Komponenten sowie deren Integration in einen stabilen Streaming-Stack.\nLatenz- & Performance-Engineering: Systematisches Messen und Minimieren der Motion-to-Photon-Latenz, Reduzierung von Jitter\u002FFrame Drops sowie Optimierung der CPU-\u002FGPU-Last.\nOpen Source & Upstream: Nachhaltige Softwareentwicklung mit dem Ziel, Änderungen möglichst upstream-fähig und community-kompatibel in die jeweiligen Repositories einzubringen.\n==================================================\nDAS BRINGEN SIE MIT (IHR PROFIL):\nSystemprogrammierung: Exzellente und tiefgehende Kenntnisse in der hardwarenahen C\u002FC++-Systemprogrammierung.\nMonado & OpenXR: Nachweisbare, tiefe praktische Erfahrung mit Monado\u002FOpenXR auf Runtime- oder Systemintegrationsniveau (wichtig: keine reine OpenXR-App-Entwicklung).\nGStreamer-Expertise: Fundiertes Know-how in der Entwicklung von GStreamer-Elementen\u002FPlugins, Steuerung von Live-Pipelines sowie im Umgang mit Caps, Pads, Buffers, Clocks und QoS.\nStreaming-Architekturen: Praktische Erfahrung mit Electric Maple, Remote Rendering, XR-Streaming, WebRTC\u002FRTP oder vergleichbaren Echtzeit-Streaming-Technologien.\nGrafik- & Multimedia-Pfade: Klares Verständnis von modernen GPU-Pipelines (z. B. Vulkan, OpenGL), Hardware-Codecs und Zero-Copy-Verfahren.\nCommunity-Mindset: Nachweisbare Open-Source-Community-Contributions (idealerweise direkt im Umfeld von Monado, GStreamer, OpenXR oder Electric Maple) sind ein großes Plus.\n==================================================\n\nAnsprechpartner: Yasin Bostanci\nTelefon: +4922127850269","de","9397","https:\u002F\u002Fwww.percision.de\u002Fprojekt\u002F9397\u002F",{"items":35},[36,55,79,101,125],{"id":37,"slug":38,"title":39,"skills":40,"budget":20,"duration":20,"location":51,"onsitePercent":52,"contractType":23,"foundAt":53,"category":54},4910,"java-backendentwicklung-im-bereich-dms","Java-Backendentwicklung im Bereich DMS",[41,42,43,44,45,46,47,48,49,50],"Java","Kotlin","Spring Boot","REST","PostgreSQL","Docker","Kubernetes","CI\u002FCD","Scrum","Kanban","Frankfurt am Main",50,"2026-05-20T17:25:23+00:00",{"id":26,"slug":27,"label":28},{"id":56,"slug":57,"title":58,"skills":59,"budget":73,"duration":74,"location":75,"onsitePercent":76,"contractType":23,"foundAt":77,"category":78},4908,"software-engineer-fuer-systemarchitektur-und-integration","Software Engineer für Systemarchitektur und Integration",[60,41,61,62,63,64,65,66,67,68,69,70,71,72],"C++","Requirements Engineering","Software Testing","Sensorik","Steuerungstechnik","Netzwerktechnik","CAN","Security","SCADE","PTC RV&S","PTC Codebeamer","DOORS","Jira","auf Anfrage","12 Monate","Biberach",60,"2026-05-20T16:30:15+00:00",{"id":26,"slug":27,"label":28},{"id":80,"slug":81,"title":82,"skills":83,"budget":20,"duration":98,"location":20,"onsitePercent":22,"contractType":23,"foundAt":99,"category":100},4904,"senior-fullstack-backend-developer-mwd-aws-nestjs-react-remote","Senior Fullstack \u002F Backend Developer (m\u002Fw\u002Fd) | AWS | NestJS | React | Remote",[84,85,86,87,88,89,90,91,92,93,46,47,48,94,45,95,96,97],"NestJS","React","JavaScript","TypeScript","AWS Lambda","AWS ECS","AWS DynamoDB","AWS RDS","AWS S3","AWS CDK","REST APIs","MongoDB","Redis","Git","6 Monate","2026-05-20T16:25:20+00:00",{"id":26,"slug":27,"label":28},{"id":102,"slug":103,"title":104,"skills":105,"budget":20,"duration":120,"location":121,"onsitePercent":122,"contractType":23,"foundAt":123,"category":124},4903,"senior-entwickler-java-backend-mwd","Senior-Entwickler Java Backend (m\u002Fw\u002Fd)",[41,106,107,108,109,110,111,112,113,114,115,116,117,97,46,118,49,119],"J2EE","EJB","Spring","Oracle WebLogic","Hibernate","JPA","Oracle","SQL","Apache Kafka","Apache Cassandra","Jenkins","Maven","DevOps","ISTQB","4 Monate","Nürnberg",20,"2026-05-20T16:11:08+00:00",{"id":26,"slug":27,"label":28},{"id":126,"slug":127,"title":128,"skills":129,"budget":20,"duration":20,"location":20,"onsitePercent":20,"contractType":23,"foundAt":148,"category":149},4866,"3d-software-engineer-wmd","3D Software Engineer (w\u002Fm\u002Fd)",[130,131,132,133,134,135,136,137,138,139,140,141,142,143,144,145,146,147],"3D Programmierung","Geometry Processing","CAD Automatisierung","Creo","SolidWorks","Autodesk","Blender","Three.js","WebGL","Node.js","Python",".NET","API-Design","Datenmodellierung","AWS","Azure","GCP","Microservices","2026-05-20T14:15:06+00:00",{"id":26,"slug":27,"label":28}]